WoW: Burning Crusade Classic Will Test Same-Faction Battlegrounds This Weekend

WoW: Burning Crusade Classic Will Test Same-Faction Battlegrounds This Weekend

In an effort to reduce massive matchmaking times for Horde players, Blizzard will be testing the ability to battle against teams of the same-faction in Burning Crusade Classic’s PvP Battlegrounds.

WoW Burning Crusade Classic The Orebor Harborage

World of Warcraft Burning Crusade Classic – The Orebor Harborage Quest
You can still know this quest: World of Warcraft The Burning Crusade – The Orebor Harborage TBC Quest
TBC Classic – The Orebor Harborage Quest

This World of Warcraft Burning Crusade \ WoW TBC Classic video contains the full quest walkthrough. Including the following:
– Full WoW Classic Quest gameplay
– Full Burning Crusade Classic Quest gameplay
– How to complete this World of Warcraft The Burning Crusade Classic Quest
– How to beat mobs \ NPC
– Where can you get the quest and where can you take off
– Where is the right place \ position to go


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Further information about this WoW Burning Crusade Classic video:
– 1440p 60 FPS
– No Commentary

Two new playable races were added to World of Warcraft in The Burning Crusade: the Draenei of the Alliance and the Blood Elves of the Horde. Previously, the shaman class was exclusive to the Horde faction (available to the orc, troll and tauren races), and the paladin class was exclusive to the Alliance faction (available to the human and dwarf races); with the new races, the expansion allowed players to be a Draenei shaman (Alliance), and a Blood Elf paladin (Horde). The level cap was raised by ten, making it 70 (up from 60, established in the original World of Warcraft) in addition to that; a whole new planet, Outland, was released, with associated quests, dungeons, raids, zones, creatures, and cities.

In Player versus Player (PvP), a new battleground, Eye of the Storm was introduced with two brackets: one for characters between levels 61–69, and another for level 70 characters. Players are unable to summon flying mounts in this battleground. The Eye of the Storm battleground is only available to those with the expansion.

In addition, a new PvP Arena System was introduced as a way for players to fight in 2 vs 2, 3 vs 3, or 5 vs 5 death-match style battles. While the arena system allowed players without The Burning Crusade expansion to partake in skirmish matches, those without the expansion were unable to participate in rated matches, which yield rewards based on a point system. Ladder matches were only accessible by players who have reached level 70. Three arena stages were introduced in The Burning Crusade expansion, including The Ruins of Lordaeron in the Undercity, The Circle of Blood in Blade’s Edge Mountains, and the Ring of Trials in Nagrand. Arena matches have taken a more prominent role in World of Warcraft’s PvP content, and have developed into an electronic sport. One example of Arena matches as an electronic sport was the World Series of Video Games in 2007, where player teams competed in 3 vs 3 matches to earn cash prizes. Blizzard also holds its own seasonal tournament, the World of Warcraft Arena Tournament, which pitches teams from servers all around the world against each other. This tournament concludes with a 5v5 world final event, the first of which took place at BlizzCon 2007 and so ended season 1.

Additional “outdoor” PvP objectives were implemented, which are different for each zone in which they are located. Most of these outdoor PvP objectives involve “capturing” key points to reward players of the same faction in the area, usually with a temporary buff that adds a damage boost to player attacks or increases the rate players gain experience or faction points while the players are in the zone. For example, Terokkar Forest’s PvP contest involves players standing near towers in order to capture them while defending the towers in PvP combat with players of the opposite faction that try to capture the objective. Other examples include Halaa in Nagrand and the Hellfire Fortifications in Hellfire Peninsula, where players compete for control to unlock quest and vendor access or gain factional reputation for rewards.

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The Faction Problem – It’s Not About To Get Any Better

Less than 1 month in, the “called it” moment has happened, and in a BIG way – let’s talk faction balance
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THIS IS HUGE! Blizzard Fixing MASSIVE Battleground Queues & Faction Imbalance in TBC Classic

They actually did it! We’re getting a Mercenary-type system in TBC Classic which should hopefully speed up the queue times for Horde significantly when it comes to Battlegrounds in TBC Classic! If you’re not caught up to speed just yet, Hordes have MASSIVE queue times in TBC Classic right now, while Alliance has 1 to 2 minute queue times, which has caused a lot of PvP players to either quit the game or put a hold on PvP until it gets fixed, which it looks like it will!

Link to Wowhead’s Post on Same-Faction Battlegrounds in TBC Classic:

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This Goldmaking Guide by Studen is incredibly in-depth, already consists of 80+ pages of goldmaking & goldfarming information, and it will keep getting updated aswell! Once you buy the book, you also get the updates for free!

0:00 TBC News Roundup – Same Faction Battlegrounds
0:39 MASSIVE Queue Times for Battlegrounds in TBC Classic
2:20 Same-Faction Battlegrounds in TBC Classic
4:44 Fixing Battlegrounds in TBC Classic
6:50 Same Player Battleground Feedback & Testing
8:05 Outro
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Burning Crusade Classic – Same Faction Battlegrounds, Alliance Rewards, California Sues Blizzard

Blizzard is doing a second round of testing to same faction Battlegrounds, giving Alliance rewards for PvP-ing in Battlegrounds and Blizzard is being sued for mistreating their female employees.

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